|
BlackChampagne Home
Site Information Blog Archives
Reviews Section
Book Reviews (76)
Photos Section Articles
Fiction
Mail Bags
Features
Band Name Ratings Hellgate: London Diablo II |
|
|
Pay per byte
Labels: business, the internet
Comments:
Online gaming doesn't use anywhere near as much as what you're postulating.
I haven't played anything online for a long time, but when I did the usage wasn't really noticable at all. According to this site http://mybroadband.co.za/vb/archive/index.php/t-25072.html many MMORPG games are less than 10mb an hour, whereas FPS shooters where there is lots of fast action and projectiles etc go up to maybe 80mb an hour. Viewing porn images wouldn't even take up very much bandwidth in the grand scheme of things: I've got 5488 porn pics taking up 528 mbs on the network, vs 44.4 gigs for all the videos (and we don't even have very many).
This was just discussed on the WoW forums and it was stated that in non heavily populated areas of the game it can use as little as 2MB/hour of bandwidth.
In Ireland, broadband packages are sold according to speed/download limit. For example, I have a 3MB/20GB package. It's not a problem. I'm a fairly heavy user, but it's still rare that I have to curtail my use. When I do, it's just "I'll wait until the start of next month to download those videos"
Most people who aren't that into computers can get a 2MB/10GB connection, look at movie trailers all day, play their MMORPGs an unhealthy amount, stay up until 4 in the morning watching porn, and still not exceed their limit.
I game a LOT, along with using VOIP pretty much constantly while doing so, and my bandwith usage is about 9 Gigs a month. I used to pay for bandwith, and though it sucked it didn't change my surfing behaviour much actually.
So yeah, the only people affected by this are the people seeding torrents 24/7, not a bad thing in my opinion.
I suspect that bandwidth ISPs are in a trouble spot; they want more customers to earn more money, but the United State's less-than-perfect internet infrastructure makes giving high speed to everyone who pays for it near impossible. Like, if everyone went to the bank at once to take out all their cash, said bank would be screwed. ISP's rely on people turning off their PC's and heading to bed, and love customers who pay 50 bucks a month for high speed when all they do is share emails and read the news.
Post a Comment
<< Home
It's basic business practice, but what happens when everyone starts demanding what they paid for? If the ISP can't keep up, are lawsuits in order? And what good would a lawsuit do if your provider still can't give you more power? As users understand more about computers and knowledge of networking, byte usage, and hardware becomes as commonplace as understanding vehicle gas mileage or the percent of real fruit in that juice you're drinking, outwitting the consumer will be much more difficult. ArchivesMay 2005 June 2005 July 2005 August 2005 September 2005 October 2005 November 2005 December 2005 January 2006 February 2006 March 2006 April 2006 May 2006 June 2006 July 2006 August 2006 September 2006 October 2006 November 2006 December 2006 January 2007 February 2007 March 2007 April 2007 May 2007 June 2007 July 2007 August 2007 September 2007 October 2007 November 2007 December 2007 January 2008 February 2008 March 2008 April 2008 May 2008 June 2008 July 2008 August 2008 September 2008 October 2008 November 2008 December 2008 January 2009 February 2009 March 2009 April 2009 May 2009 June 2009 July 2009 August 2009 September 2009 October 2009 November 2012
|
|
|
All site content copyright "Flux" (Eric Bruce), 2002-2007. |